Category Archives: Brain droppings

On fluff and its necessity

I’m about 65% done with the next ATTWN chapter, and it is almost entirely fluffy. I had a couple of PM’s asking me for more fluff and a couple asking for less, so I thought I would address the issue.

Mass Effect is a game, and as a game it cannot indulge in the things that make up ‘normal life’. A lot is abstracted — going to the restroom, eating, sleeping, etc. That being said, going from A to C and not bothering with a clearly there but boring B is not a sin.

Going from A to X, however, and skipping everything between, certainly is.

A lot of the reason ATTWN even is happening is ‘fluff’. The circumstances behind Shepard’s death, while similar to canon, do not actually follow canon. Namely, the mystery of how the Collectors were able to pick up the Normandy when REAPERS couldn’t, and the sheer stupidity of reviving someone who fell from fucking orbit.

ATTWN has to deal with a lot of fluff to establish both Shepard growing beyond what she was before ME1 (because growth is a criterion of the story, and a CORE CONCEPT that will come up again and again in ME2 and ME3 Premiseverse) as well as preventing massive infodumps.

That being said, I’m attempting to strike a balance between emotional backstory and action. I’m interested in thoughts on this issue.

Still alive…

I have a mad and unthinking desire to try to write awkward Garrus/Miranda romance, possibly along with Tali having to merge the robot-dog with Urz to save his life and turning him into a battle-mount, and a Shepard who both Liara and Ash are in love with, and since he didn’t want to pick between them both got catty and now sleep with each other just to spite him.

There may be something wrong with my brain.

Weekly Crappy Art: Pinnacle Training Command

Whenever I am stuck on a boring conference call, I will start uploading a crappy sketch of some scenes in OSABC or ATTWN.  They’ll be done on a steno pad, so lines are an issue, but hey.

Keep in mind the key word is CRAPPY. I cannot be held responsible if you end up spitting coke over your keyboard or hurting yourself laughing at these images.

Here is the first one:

by LogicalPremise (lol, like anyone would steal credit)
by LogicalPremise (lol, like anyone would steal credit)

On the nature of horror in the Premiseverse

“I have seen the dark universe yawning
Where the black planets roll without aim,
Where they roll in their horror unheeded,
Without knowledge, or lustre, or name.” – H.P. Lovecraft

The canon ME-verse is a place of bright futures and hope, a place where evil is viewed with disgust and rejection, where the darkness beyond the stars boils down to incompetently coded AI’s and oversized fish with ego problems.  The only true horror is that of the sorrowful disgust we experience at seeing the Reaper mockeries of existing races, a horror put paid to easily enough by fire and sword.

Evil sits in nicely defined packages, and Garrus’ complaints about shades of gray are manifest only to the clean-arrow view of the universe a turian would hold. Likewise, the terror invoked by Nazara and the visceral horror of the fate and plans of the Collectors is derailed by their cartoonishly-bad execution, ending with the fate of the galaxy being decided by if you can beat a space ninja or not.

I am afraid, gentle readers, that the Premiseverse is altogether a much nastier place. I had a PM asking me why I made my AU so dark, and why change it from the way it was.

My answer is simple: because in horror there is a chance to explore meaning. Drama for the sake of drama and action for the sake of action is what canon ME explores. And despite the plot holes, it does so very well. That does not mean that every interpretation must merely reshuffle events with that narrow framework.

There are three basis points for horror in the Premiseverse:

  1. the reality that sentient life, and all it’s goals, dreams and hopes, is little more than fuel for things fighting on another level of existence, one so vast and terrifying that even with all the answers the questions are still incomprehensible. Nine million years of fighting between the Ascended and the Darkness, in a war where entire galaxies were weapons and whole races were evolved, born, lived, and died as battle thralls for both sides? Millions upon millions of years of harvests by the Reapers?  The ugly knowledge that the very technology used by the races is slowly converting our reality to dark energy and matter, and one day it will pop like a soap bubble? These things make the concerns of any group seem small and pointless.
  2. the knowledge that all of the races are willing to embrace evil, disgusting acts in the pursuit of power, or safety, or knowledge, or dominance. Unlike in ME, where it seems like humans (and a lesser degree, salarians)  are the only people doing really horrible things, in the Premiseverse everyone is in on it with the exception of the quarians and elcor. Rather than turn from such in disgust, the powers of the galaxy blackmail each other in a dance of shadow operations, each one framed in the struggle of other wetwork groups — the Shadow Broker, P., Cerberus, the STG, and the Nightwind — doing their own horrible things. There very simply are no good guys, and instead much of what the average person thinks about their government is flat out wrong.
  3. the critical concept that science and advancement also bring dangers and corruption along with knowledge and enlightenment. We only get to really see this in canon ME with Cerberus experimentation always going horribly wrong, but that misses the larger point — that the singularity and increasingly advanced technologies only further increase the damage and danger of what a race can do. Mad science should have ugly fallout, and reckless crash programs to try to even up the technological edge between the races of the Galaxy and the Reapers should blow up badly, and for multiple races.

Too many choices in ME can be factored down to doing things the Paragon or Renegade way. It is, I suppose, meant to provide the illusion of choice, but instead all it does is cheapen the meaning of such choices. The reality of life is that we are often forced not to pick between good and evil, but from a selection of various evils. The triumph is in getting the job done without corrupting the soul of your species at the end of it all.

There are those who claim making everything dark is ‘unrealistic’, yet I do not think these people have any idea of what reality is like. I assure you, neither my country nor yours in real life is a “good guy”. Every government on earth has done things that would make you ashamed. To suggest that for some reason humans are the only people to descend to this level is more Star-Trekesque bullshit, which I reject utterly.

A second (perhaps more valid) objection to the darkening of the ME verse is that so much decency remains. That is because the darkening is due to those in power, not any sort of magical change in people or aliens themselves.

The big alteration in the Premiseverse is that the old levers of power (asari Thirty, salarian Six Families, Turian Palavanus, Human nobility, etc) did NOT lose power and fade to insignificance as they did in canon ME — instead they retained their power, and plan to keep it.

What happens in the fullness of ME2 and ME3 hasn’t been planned yet, but by ME4 in the Premiseverse, much of this old guard had been removed, allowing peace and calmness to settle on the races.

The style of horror I prefer is the slow reveal and the philosophical horror, rather than slasher style or shock style. I am still in the process of developing this style, as seen in Fear Unrelenting.

 

Fixing ME2 : Part I

One thing that pisses me off about ME2 is how badly the ball was dropped on so many characters.

With the exception of Tali (walking infodump), I can’t really complain too much about the ME1 cast — they were distinctive, original, and strong. And there were certainly characters that fit that description in ME 2 as well — Mordin, Miranda, Zaeed — certainly the Illusive Man.

But there were other characters —  important characters — that were either neglected or, more commonly, were simply clever writing tacked onto boring, repetitive shit we’ve seen elsewhere.

Urdnot Grunt is not given enough introspective, nor enough of a chance to demonstrate what it means to be krogan outside of mindless violence. Worse, the message is sent that such violence is NOT actually part of the krogan mindset — the calm and quiet krogan on Korlus proves that. Instead of using Grunt’s childish antics to show a softer side of the krogan, we get silliness like a one-ton alien playing with action figures.

Worst of all, Grunt’s biggest failings are highlighted by the glimpses of something else only hinted at,like him reading Hemmingway. Ugh.

Morinth is a criminally badly written thing. Let’s add up the stupid cliches : stupidly hedonistic even after hundreds of years, check. Lack of maturity after hundreds of years, check. Kills a young single white female to establish her as the evulz, check. Vampy, gothy, and playing the victim card, check. Stupidly cliched ‘irresistibly attractive’ statement without any display of such? Double Check.

Who in their right goddamned mind would fuck that, even if you didn’t know she’d eat your brains? Goddamn it, Bioware, at least fucking try.

Jacob Taylor pisses me off even more because I am a black man, and this is the single most insulting stereotype I’ve ever seen. Jacob has a father who abandoned him, just like all Black Males. He was basically a criminal in his Alliance Service, just like all Black Males. He uses stupid ‘cool’ slang that was dated in the fucking 90’s, like ‘spill some drinks’, just like all Black Males.

Bangs you and leaves you for some other chick he knocks up? Check. Volunteers for an assignment he can’t handle in the SM so the black guy dies first? Check. Rejects any attempt by FemShep to actually get him to open up, dismissing it as ‘grade school psyche and a crying jag’? Check.

Supposedly emotionally stable, but comes off as emotionally stunted. And, of course, facial bumps from shaving. Nice. Fucking assholes.

Thane is wasted, more because they crafted him to be ‘attractive to female players’ and to have a goddamned sob story. Repentant assassin with a spiritual side? Check. Soft-spoken and eloquent? Check. Humanoid yet exotically handsome?

Get the fuck out of here. What he tells us about drell culture and his own experiences is so contradictory and self-fellating in it’s calm acceptance of morality being something external to the soul that it’s vomitous. If you have nothing to feel bad about, Thane, why in fuck are you coming along on a suicide mission to redeem yourself!?

Fucking Bioware.

Jack is a strong character, but a stupid concept all the way around for two very simple reasons. First, if you are trying to create a superbiotic to serve you, that is NOT how you gain loyalty or even initiate Stockholm Syndrome. Cerberus (once again) comes off looking like incompetent idjits who wouldn’t be able to run a taco stand without killing the entire planet it was on, just so she could have reasons to hate them and be tragic and have runny mascara when she cries.  There is ZERO (ha, get the pun) logic in her setup and presentation. Every bit of it — naked to the waist, the stupid cutscene only biotic power that blows up fucking ZEUS mechs, even her foul-mouthed defiance of Miranda — all of it is to push an image and background that makes no sense.

Secondly, her concept doesn’t work because that is NOT how abuse victims reclaim their body. People who are victimized and abused do not go out and victimize and abuse other people they don’t know, period, fucking ever. They often abuse those close to them, those they say they love, or those much like them — because that’s how they know to interact. They do not become wild pirates playing queen bitch of the hill — their self-esteem was destroyed, how would they find the strength to do such a thing?

Finally, Kasumi pisses me off because they just took two cliches (dashing master thief + ninja) and slapped them together without any more development than “oh her boyfriend died”.

I know she was an add on character, but WHAT THE FUCK. SERIOUSLY. Zaeed had tons of badass background, a completely plausible psychology, a consistent set of moral reactions to the world around him, and a perfectly good reason for being an ice-cold asshole. Kasumi acts like someone stole her out of a fucking anime.

 

These six characters I intend to change almost entirely. Their backgrounds, motivations, roles, and even classes will change. When I get done with them, they will share very little in common with their canon counterparts.

 

Perspectives of Character : On Jack Harper

Our place in the universe is more fragile than we’d like to think.


There are many interesting, multifaceted characters in the ME Canon Universe. But none of them are as nuanced, as difficult to actually transform from merely parroting words into a fresh new take, as the Illusive Man.

When we first meet the Illusive Man in ME 2, he seems confident, knowledgeable and powerful.  His most basic precept never wavers — that humanity should be the dominant power in the galaxy. His belief in this is absolute, overriding all other considerations — in canon, it drove him to nearly destroying the galaxy with his mad plans.

But this certainty is not part of what it means to be Jack Harper. That’s merely a goal. You can still have TIM be TIM, regardless of his ultimate goals, as long as they they are bigger than one human man could normally achieve.


 

The Personality of ol’ Blue Eyes

Salvation comes with a cost. Judge us not by our methods, but by what we seek to accomplish.

When taken in series, a few observations can be taken away from TIM, both from his in-game speech and the Shadow Broker’s files.

  1. He is supremely confident, yet never reckless. As a leader, he focuses on leading by inspiring confidence, by gathering together those who can use the resources, tools, and intelligence he gathers to complete goals. But he never risks himself in these ventures, always staying back, out of sight. TIM should never be used as a physically aggressive character, even if he has been one in the past and is certainly capable of it. He sees himself as both beyond and above such things now.
  2. He comes across as emotionally cold, often with a neutral expression that betrays nothing except occasional condescension, irritation, or slight amusement.  Yet he is clearly capable, during the comic, of many strong emotions — love, hate, fear, sorrow, despair. Whatever has happened to TIM, his emotions are damaged. He can still feel love, but he chooses to believe he can’t. He sees himself as immune to emotional damage like that he took when Ben and Eva died if he simply doesn’t care about people , instead only becoming passionate about objectives and end results.
  3. TIM surrounds himself with mystery. From his demeanor to his location, from whatever his real goals are to his effortless mastery of almost any situation, he never lets any truly understand all of him. He perfectly embodies that Art of War’s stricture about being chaos, for one cannot predict the wind.
  4. Perhaps most critically, TIM embodies an aspect of humanity. If Shepard embodies humanity’s heart and spirit, then TIM represents humanity’s intellect. He is reflective, yet determined to see through his goals to the end. He is never reactive, always seeking to control the pieces on the board. Even when at bay or thwarted, he never lets his anger get the best of him, always thinking of a new way to proceed.

Taking this into consideration, in my AU Jack Harper’s personality is much the same as in canon, with several modifications.

Many people start off with the old canard that “TIM hates aliens”. Even in canon, this isn’t true. TIM hates turians, sure, but given what he went through on Shanxi, this is hardly surprising.  But even in canon, he is complementary and impressed by Mordin Solus, agreeable to the concept of enlisting a mostly-alien crew for the fight against the Collectors, and based on what the Shadow Broker wrote, banging an asari matriarch.

TIM does not strike me as the kind to engage in that level of hypocrisy, thus he never hated aliens. He hated the idea that humanity would be subjugated by aliens, much as the krogan and quarians have been. He hated that aliens dominated the galaxy and yet gave humanity no room to share in the wealth.

Another person who did an analysis of TIM summed it up thus:

He felt that the human race had done everything it needed to do to earn a firm place within the galaxy. When they still were faced with hardship and an uncaring Council, Cerberus stepped in to ensure that this would be changed. If the humans wouldn’t be welcomes, they would make themselves be welcomed.

Thus, a great deal of his personality can be driven by his outlook on the nature of how humanity interacts with the galaxy, and more importantly, how they are treated.

Goals and motivations

Cerberus isn’t just an organization or the people behind it. Cerberus is an idea. That idea is not so easily destroyed

In canon, we are given a pleortha of motivations and goals for TIM, but they all boil down to one thing:

He feels humanity is at least as good, if not better, than the aliens. In my AU, this doesn’t change.  What changes are his ultimate goals.

In Canon, he felt that aliens would never accept humans as equals, mainly because most of them seemed blind to anything but their own internal squabbling. The sheer focused idiocy of the Citadel Council makes one question if he’s all that wrong that humans are superior.  The only way he sees being able to safeguard humanity is through outright human dominance. Unfortunately, the only path to dominance is over the broken corpses of those already atop the galactic heap, but the gap between human might and the aliens is narrow enough that, if he’s careful and cunning, he can be the push to put Earth on top.

His canon goals are simple and ugly:

  • Ensure humanity is the dominant military, economic, scientific, and covert power in the galaxy
  • Kill or at least cripple alien races that provide a current or future threat to humanity.
  • Steal or otherwise acquire alien technology and abilities that could enhance humanity
  • Build some form of shock-attrition army (geth, creepers, rachni, or eventually indoctrinated humans) that are superior to all other races’ military forces to aid in suppression.
  • Sabotage alien economies, disrupt political movements, and prevent anyone from coming to power in the SA that would seriously opposes him
  • Infiltrate all levels of SA governance and acquire military technology of a level to allow Cerberus to act as a ‘third flank’ for conventional human forces
  • Eventually, reduce all other aliens to either subservience or outright slavery, to ensure human dominance never fades.

This list sounds like the goals of, at best, a monomaniacal dictator, and at worst a sociopath. They end up doing nothing to strengthen humanity, and in the end TIM’s entire rationale is defeated by indoctrination, bad aim, and a pistol. Pathetic.

In my AU, however, he is equally convinced that, while some aliens may tolerate humanity being on par with them, they would never accept humanity as superiors. The technological, financial and military gulf between humanity and aliens is so vast that the SA resorts to sickening, Cerberus-like actions to bolster their strength, and the aliens themselves commit atrocities that would impress the Dark Eldar of Warhammer 40k. In this environment, humanity pushing for supremacy is not only mind-bogglingly unrealistic, but likely to simply unite the other aliens into an assault on humanity.

His goals are thus much more … demure.

  • Ensure humans have an equal voice in galactic society, with enough respect to inspire partnerships, and enough fear to prevent conquest.
  • Ensure humans eventually break free of the confines of the current SA government before humanity becomes as corrupted, power-hungry and wretched as the salarians and asari.
  • Ensure humans are not subsumed into another culture, such as the asari, or flung into suppressive exile, like the batarians and quarians
  • Push forward human technology, economic might and knowledge so that humanity isn’t dependant on technical handouts, financial aid and alien ‘advisers’.

The goals are at least achievable, and do not end up uniting the galaxy against humanity out of self-defense or outrage. Furthermore, UNLIKE the canon goals, they allow him to stay in the background and work from the shadows, which is one of his core personality points.


 

Methodologies and tools

Information is my weapon, Shepard.

The Illusive Man does not rely on, in my AU, the massive use of force. He prefers to use three things that are often much more effective — intelligence gathering, economic manipulation, and disruptive technology.

TIM rarely needs to resort to direct violence, and when he does it is very surgical — he relies on a pair of supremely skilled and very dangerous assassins, Pel and Kai Leng. Both were (in the AU) contemporaries of such figures as Anderson, Ahern, and Preston Kyle, and as such have abiltiies on par with them.

But he only uses violence when other methods have failed, and never before they have at least been tried.

His greatest ability is information. His network of spies and information brokers rarely if ever even know they are reporting to him, and many are aliens. He has contacts at every level of human society, allies who would rather die than betray him, and a reach that even the Shadow Broker or STG can’t match. He has deals with powerful figures — the salarian crime boss Edat Valern,  with Aria, with the turian shadow-master known as P. , and with many disaffected officers of the human AIS. He even has a couple of Commissariat contacts with faulty conditioning allowing them to work for him.

His network is only half his power, though — his mind allows him to sift through data and make instinctual connections instantly. His ‘upgrades’ at the hand of the Arca Device didn’t indoctrinate him, but they did affect him, letting him translate all alien languages as well as literally decrypt things by merely looking at the patterns.

Added to this is his vast wealth, which is only augmented of that of his allies — Henry Lawson with his billions, the Ashlands and Eldfells, who are the wealthiest humans in the galaxy, smaller groups who support humanity’s independence, even his asari partner , Trellani. Added together, Jack Harper can move more money than the entirety of the Noveria Development Corporation, and he is a master at making investments to not only allow it to grow but find more influence in corporations.

His reach and influence allow him wide access to a staggering array of technologies. Rather than pick the most potent, he often selects and invests in things others have written off. He was one of the primary investors in volus missile research that lead to the development of the modern M/AM matrix missile — which the volus of course sold to humanity, boosting it’s combat power. Many of the science initiatives he (and not the rest of Old Cerberus) is responsible for are researches into communications, stealth, encryption, VI-driven combat, and AI.

He is aided in this later on (in my version of ME2) by acquiring a very potent ally with technology beyond the asari or salarian abilities, which he uses sparingly but with good effect.

This ties into Jack never getting involved. He prefers his operations to be like him — in the shadows, dealing with issues at arms length, and never facing exposure or danger directly.


 

Final Thoughts

You think because I’m willing to use the enemy’s tactics, they’re no longer my enemy?

TIM’s ultimate fate in my version of ME3 is different than canon, both due to the fact that my ending is vastly different and because he’s not a goddamned idiot this time around.

At the end of the day, though, some things remain the same. If the choice is decency or humanity, TIM will always choose the latter. If the choice is between keeping the Reapers around to prevent something worse from happening to the Galaxy, or destroying them and gambling humanity’s future on the unknown, TIM  will take the safer bet. While he does not betray Shepard the way Canon TIM does, and certainly never gets indoctrinated, the ending I have planned highlights how TIM is different from Shepard — any Shepard.

Jack Harper sees himself as a catalyst of change, a bridge between an uncertain dangerous present and a bright, shining future for humanity. No intepreation of him should ever alter his fundamental belief that he, and only he, is the one who has the answers to save everyone, be it to lead them to dominance or to survival.

Every Shepard, from all three canon backgrounds and all three canon life events, and from every fanfic Ive read, doubts themselves at some point. They see themselves as a savior, or a protector, or a predator, or merely a clean-up man — some are saints, others criminals. But they all wonder and doubt if they’re good enough, if they have made the right choices, if the decisions they have now committed to will work.

Jack Harper never doubts himself. Not even once.

Perspectives of Character : on Tali’Zorah

Of all of the core canon characters, I think Tali’Zorah is the hardest to write correctly.

Much of ME and many fanfics portray her in what has to be an unrealistic light.  She is a civilian teenager, barely old enough to be on her Pilgrimage, yet somehow magically is a better engineer than people with years of experience and is capable of handling fights that challenge trained marines and experienced C-SEC types.

Tali is presented as some kind of bizarre admixture of Roma Gypsies, Middle Eastern stereotypes, with a dash of Jewish history thrown in for good measure. Instead of being able to develop an actual character aside from Hartman Hips and a cute accent, she’s instead used as a walking quarian-culture infodump.

The intent is of course to build her as some kind of ‘little sister’ character with cutesy overtones, and in ME 1 I supposed they succeeded at that. She didn’t really ‘do’ anything in Engineering, after all, and we never get to see her really pull out anything impressive in terms of skills.

Then comes ME2, and all of a sudden when she joins the Normandy’s crew, she’s some kind of super-engineering expert, even showing up the two engineers with the ship on some obscure techno-bullshit. It’s designed, I suppose, to establish her ‘engineering’ chops. But it comes of hackneyed, since how in shit would someone working on quarian ships this whole time know more about a cutting edge design than the human engineers who’ve been working on it for months?

(Hilariously, in ME3 we see her incompetance — her ideas to extend the ships’ stealth endurance by using weapon sinks fails totally, just like the human engineers said it would.)

Her criticisms of Cerberus are also hilarious. Her comment that Cerberus should be reviled because “Cerberus thought that enslaving Thorian Creepers and rachni was a good idea” would come off as less hypocritical if her people weren’t exiles for first enslaving and then trying to genocide the geth. Additionally, she has no alternatives — Cerberus is bad in her eyes even when literally no one else is doing jack shit to stop the Reapers or even respond to missing human colonies.

Likewise, her leader-role on Freedom’s Progress and Haestrom is supposed to show growth, and instead only shows an inability to actually lead. She can’t control her men (the VERY first thing required of any leader) and instead of providing inspiration she cowers at Haestrom to retrieve data  she doesn’t even know the significance of.

Her trial for treason is completely , utterly nonsensical. Leave aside the fact that the treason accusation is stupid. Sending back geth parts that had to be re-assembled and repaired in order to form a geth is no more a crime than sending raw materials and circuit boards that that had to be assembled to form a geth.

What bothers me the most is the trial is supposed to be some kind of contextual crap about the ‘direction of the quarians’ , yet no matter what choices you make they still do the same stupid shit in ME3. Worse, the politics of it all don’t make sense in a culture supposedly about communal burden-sharing.

We’re given almost nothing on Rael’Zorah save that he was a massive dick with no real characterization.  And all of the attributes of the admirals shift entirely around from ME2 to ME3 for no good reasons.

Tali is ‘exiled’ from a society that she clearly wasn’t fitting into anyway, a society that saw fit to use their daughter’s friend as some kind of bargaining chip to convince quarians down one path or another, and then end up attacking anyway. It’s the illusion of choice, the fake effect of your actions meaning something.

It is also hilarious that even after being double-crossed by her own people, she hates Cerberus, who only attacked due to the actions of yet another exiled quarian, Golo.

Tali’s choice as a possible romance was handled with heavy-handed insistance.  My main issue with it is that she’s frame as, aside from Liara, the only choice for many players. Miranda is a bitch who will stop talking to you if you criticize her for defending the torture of children. Jack is a criminal with a plethora of issues that are turn-offs for lots of people. You can’t sleep with Samara, Morinth will kill you, and Kelly is a slut in a shiny stripper outfit.

By contrast you have polite, kind, loyal, exotic Tali. Real subtle, Bioware.

By the time ME3 rolls around, the image is entirely warped and stupid. Suddenly Tali is an admiral, for no goddamned reason we’re ever given that makes any sense. All the other admirals are in charge of entire fleets and are older.  She is made an admiral because … why?

“Due to her expertise with the geth.”

What fucking expertise? Shooting them? The geth data she submitted — oh wait, that was GIVEN to her by Shepard, she had jack shit all to do with it. Getting her ass shot off in Haestrom?

It’s a bullshit excuse. Even WORSE, it’s the same excuse they use if they bring her back after they exiled her, even though exile is supposed to the the worst punishment for unforgivable crimes in the Flotilla.

So basically , bullshit.

Trying to find a way to re-write Tali so she isn’t a pile of badly designed sterotypes in a cutsy but illogical package is difficult. The main themes I am trying to achieve are as follows:

  • A conflict between her duty to the Flotilla and her personal life. Given that in my AU the quarian situation is not as dire, she begins to question if she has to sacrifice her happiness and life for that of the Flotilla, especially given what doing so has cost her father.
  • A conflict between her views on what is ‘correct’ in terms of engineering and technology based on quarian methods and her growing understanding that quarian methods aren’t always the best. Her tiresome devotion to things quarian in canon never was shaken even when the quarians clearly were making suboptimal choices.
  • Her relationship with Jeff, her self-confidence issues, and her lack of feeling like she has choices in life.

I want to recreate Tali, to make her something interesting that references but moves beyond the Tali in Canon. I find myself not needing to recreate Garrus, or Liara, or most of the other characters, but Tali has the feel of a character they repeatedly threw in as a last minute gesture without trying to develop her more fully.

Talimancers will dislike my opinion, but I challenge them to show their work on why I’m wrong.  Merely stating she is nice, loyal, has sexy hips and an awesome voice and is good with a shotgun is not character development.